Digital Portfolio
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Human - 3D render
Modeled in 3ds Max with photos for reference and then lit with HDR and rendered in Vray. I don't think I'll ever get used to seeing a flattened face texture map.
November 2007
Abandoned Building- 3D render
Modeled in 3ds Max. I had a lot of fun playing around with HDR maps in Vray. Textures were collaged from hi-res photos of an actual building in Savannah.
October 2007.
Spacership - 3D render
Modeled in 3ds Max. This was the second project I ever did in Max and I got a little too happy with the meshsmooth modifier. I like how the seamless quality of the textures came out.
October 2007
© Gwendolyn Murray 2008 - Thanks for visiting!



